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Fixed in 13

Votes

0

Found in [Package]

7.7.1

Issue ID

1366173

Regression

No

[XR SDK] [SRP] Memory leaks in Play mode when XR occlusion mesh is enabled

Package: Scriptable Render Pipeline Core

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Reproduction steps:
1. Open Varjo Base application and open Analytics Window
2. Bring up the UI in the Analytics window by clicking the button in the lower-left corner
3. Press Simulate
4. Open the attached project ("SRPMemoryLeak.zip")
5. Open the "SampleScene" scene and enter Play mode
6. Open Task Manager and observe Unity Editor

Expected result: Memory leaks at ~1MB/s rate
Actual result: Memory does not leak

Reproducible with: HDRP & URP 7.7.1 (2019.4.30f1), 10.7.0 (2020.3.19f1), 11.0.0 (2021.1.23f1), 12.0.0 (2021.2.0b14, 2022.1.0a11)

  1. Resolution Note (fix version 13):

    Fixed with (HDRP & URP 12.0.0) 2022.1.0a12

Comments (1)

  1. Qleenie

    Feb 12, 2022 14:37

    Hey, it says it's fixed in 12.0.0, but it does not seem like, as the CR goes only into HDRP 13. Will this fix be also backported to HDRP 12?

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