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Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
3
Found in
2021.2
2021.2.0b10
2022.1
Issue ID
1365974
Regression
No
Interface default implementation crash when passing class as a generic parameter
How to reproduce:
1. Open the project "InterfaceDefaultMethods.zip"
2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)
3. Enter the Play Mode
Expected result: No crash
Actual result: Crash
Reproducible with: 2021.2.0b12, 2022.1.0a9
Could not test with: 2019.4.30f1, 2020.3.18f1, 2021.1.22f1 (Errors)
Notes:
-Change InputData from a class to a struct in the script "NewBehaviourScript.cs" 45th line, then no crash
Stack trace:
0x00007FF958FE4F99 (KERNELBASE) RaiseException
0x00007FF8E012AF71 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\utils\mono-log-common.c:143] mono_log_write_logfile
0x00007FF8E0116D29 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:172] monoeg_g_logv_nofree
0x00007FF8E0116E0C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:215] monoeg_assertion_message
-
GamerXP
Apr 18, 2023 05:52
Is that really fixed? I get crashes (or calls of wrong methods) in 2021.3.19f
-
Cathei
Apr 10, 2022 21:22
This is still reproducible on Apple silicon mac.
- 2021.2.19f1 (silicon build)
- 2021.2.17f1 (intel build)It only happens when number of generic arguments of parent interface is less than implementing child interface.
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a9
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b14
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.17f1