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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.2.X



Found in







Issue ID




[Android] App crashes with local reference table overflow when creating over 512 AndroidJavaClass objects



How to reproduce:
1. Open the attached project ''
2. Build And Run on Android device
3. Inspect logs in logcat

Expected results: The app does not crash or show any errors in the logs
Actual results: The app crashes and logs show the error 'JNI ERROR (app bug): local reference table overflow (max=512)'

Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a12

Reproducible on:
VLNQA00022, Xiaomi Redmi Note 3 (Redmi Note 3), Android 6.0.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510

Not reproducible on:
VLNQA00288, Samsung Galaxy J7 (SM-J730F), Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
N/A, Huawei - (NOH-NX9), Android 10, CPU: NOT FOUND, GPU: Mali-G78
VLNQA00316, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00225, Qualcomm null (SDM845 for arm64), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630

  1. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a15

  2. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.6f1

  3. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.25f1

  4. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.35f1

Comments (2)

  1. iprincebeliveau

    Mar 28, 2022 17:41

    We are also still getting the crash in 2019.4.37f1

  2. Gamabilis

    Mar 01, 2022 11:17

    I've got the same behavior with another project built with Unity 2019.4.35.f11 on Android 7 devices :
    - Samsung Galaxy Tab S2 (SM-T713), Android 7.0, CPU: Snapdragon 652, GPU: Adreno 510
    - Samsung Galaxy Tab A (SM-T550), Android 7.1.1, CPU: Snapdragon 410, GPU: Adreno 306
    - Motorola Nexus 6, Android 7.1.1, CPU: Snapdragon 805, GPU: Adreno 420

    Should I submit a new report for it to be looked into or could the same project be checked against Android 7 devices?

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