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0
votes
Fixed

Hitting the upper bound of Detail Meshes causes previously placed Detail...

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

0
votes
Fixed

[UI] Animation transition is shown as taking different path when transit...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more

1
votes
Not Reproducible

[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...

MacOS

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

To reproduce:1. Create a new project2. In the top menu bar press Save As...3. In the pop-up window press Save Expected: the scene is... Read more

4
votes
Postponed

[Shadows] Shadow length is reverting back every few frames when updating...

Shadows/Lights

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Jul 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more

0
votes
Fixed

EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...

Scene Management

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more

0
votes
Fixed

Recompilation is not triggered when projectsettings.asset file changes w...

Scripting

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "Project.zip" project and open in Unity2. Check the value in PlayerSettings > Player > Scri... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

0
votes
By Design

Delayed Fields will not be updated if a Button is pressed

IMGUI

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a8, 2020.1

Reproduction steps:1. Open user's attached project "BugReport"2. Go to Window > BUG TEST3. Enter a new value into "Int Field"4. P... Read more

7
votes
Fixed

Out of data Exposed Transforms in Model Importer results in an import Error

Asset - Importers

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity2. In Project window select "Okay.fbx" file, right... Read more

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