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User can overlap the title bar with the blackboard window (or just the u...

Package: Motion

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Nov 23, 2023

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Version/s: 7000.0.0a1

drag the blackboard overlay from the default corner (top left) to anywhere in the graph while the graph's UI height is smaller then ... Read more

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GameObject created by "new GameObject()" does not disappear when exiting...

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user-attached project 2. Open the “MinJoon” Scene 3. (Optional) Make sure there is no “@Pool_Root” ... Read more

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Windows Player does not display drawn elements when Player is built in m...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “SkipDialogue” project in macOS 2. Open the “SampleScene” 3. Open the Build Settings window (File >... Read more

1
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Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 7000.0.0a1

How to reproduce: 1. Create a new project with any template 2. Change Version Control Mode to “Perforce” (Edit > Project Settings ... Read more

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[Vulkan][OculusXR] Artifacts are observed on one of the Eyes when "Use P...

Package: Oculus XR Plugin

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Nov 23, 2023

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Version/s: 3.3.0

Steps to reproduce: 1. Open the attached user's project "passthoughTestv2022.zip" 2. Make sure Vulkan is selected as the Graphics ... Read more

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[Character Controller] The character is jittering when using NetCode and...

Package: Entity Component System (ECS)

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Nov 21, 2023

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Version/s: 1.0.0-exp.22 - Character Controller, 1.3.X - Entities

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Game/GameSubScene.unity” Scene 3. Select... Read more

1
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Coverage API returns relative paths for package source files

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Nov 21, 2023

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Version/s: 2021.3.32f1, 2022.3.9f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: # Open attached project "coverage_api_relative_paths.zip" # In top menu, click Repro/RunCoverage # Check c... Read more

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[2D] Collider2D.Cast does not respect the collision matrix

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Nov 20, 2023

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Version/s: 2022.3.14f1, 2023.2.0f1, 2023.3.0a15, 7000.0.0a1

Steps to reproduce: 1. Open the attached user's project "IssueReproducible.zip" 2. Open "SampleScene.unity" 3. Enter Play Mode 4... Read more

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“OnMouseEnter” or raycast is triggered when the cursor is not on the tar...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “Ray timing demonstration.zip” project 2. Enter Play Mode 3. Place the cursor near ... Read more

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Touch is not registered on mobile devices on the UIToolkit Button when u...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 6000.0.0b1, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “buttonIssue.zip” project 2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel... Read more

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