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Won't Fix

Votes

0

Found in

2021.3.32f1

2022.3.14f1

2023.2.1f1

2023.3.0a15

6000.0.0b11

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-56638

Regression

No

“OnMouseEnter” or raycast is triggered when the cursor is not on the target object if the object is moving together with the camera

-

How to reproduce:
1. Open the user’s attached “Ray timing demonstration.zip” project
2. Enter Play Mode
3. Place the cursor near the arrow where “Hold mouse cursor here ->” text is
4. Press the spacebar button
5. Observe the Game window

Expected result: The Cube in the middle doesn’t change its color
Actual result: The Cube in the middle does change its color

Reproducible with: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Notes:
- this happens both using simply an “OnMouseEnter” event on the target object or a direct raycast from the camera itself onto the object (user’s info)
- reproducible in the Editor and Standalone Player (macOS)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    We would suggest migrating from the Input Manager to the newer Input System.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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