Search Issue Tracker

Active

Under Consideration for 6000.0.X, 6000.1.X

Votes

0

Found in

2022.3.14f1

2023.2.0f1

2023.3.0a15

6000.1.0a7

7000.0.0a1

Issue ID

UUM-56687

Regression

No

[2D] Collider2D.Cast does not respect the collision matrix

--

-

Steps to reproduce:
1. Open the attached user's project "IssueReproducible.zip"
2. Open "SampleScene.unity"
3. Enter Play Mode
4. Observe Console Window

Expected Result: Collider2D.Cast respects collision matrix
Actual Result: Collider2D.Cast does not respect the collision matrix

Reproducible with: 2022.3.14f1, 2023.2.0f1, 2023.3.0a15
Could not test on 2021.3.32f1 due to scripting errors and missing definitions

Testing Environment: Windows 10
Not reproducible on: No other environment tested

Notes:
-Related forum thread: [https://forum.unity.com/threads/collider2d-cast-does-not-seem-to-respect-collider2d-excludelayers.1518301/]
-The Collider2D.Cast method, specifically the overload that does not take a ContactFilter2D, should adhere to the collider's collision rules, including the collision layer matrix and overrides like excludeLayer.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.