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0
votes
Fixed

[WebGL] RuntimeError: memory access out of bounds when Building and Runn...

WebGL

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Oct 31, 2021

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Version/s: 2022.1.0a12, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Set ILC2PP Code Generation to Faster (smaller) builds3. Build And Run the P... Read more

0
votes
Fixed

[UI Toolkit] UIElements Text Fields in arrays stop accepting keyboard input

Package: UI Toolkit

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Oct 31, 2021

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Version/s: Built-in

Reproduction steps:1. Open user-submitted project2. Select Issue GameObject in the Hierarchy3. Expand Nested Data component and star... Read more

0
votes
Fixed

GameObject Icon Gizmos are only shown on GameObjects with certain Compon...

Scene/Game View

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Oct 31, 2021

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Version/s: 2022.1.0a4, 2022.1.0a13

Reproduction steps:1. Open User-submitted project2. Add a Cube GameObject to Scene3. Select Cube GameObject in the Hierarchy4. Assig... Read more

0
votes
Fixed

Text is not pre-selected from previous search query when reopening Searc...

Quick Search

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Oct 30, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1

Reproduction steps:1. Create and open a new project2. Open the Search All window (Command+K / Ctrl+K).3. Type anything in the search... Read more

0
votes
Fixed

PhysicsShapeGroup2D String.Format GC allocation

Physics2D

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Oct 30, 2021

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Version/s: 2021.2, 2021.2.0f1

How to reproduce:1. Open the attached project ("case_1377116.zip")2. Load the "SampleScene" an ensure the Profiler is open. Hit Play... Read more

0
votes
Fixed

URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...

Package: Scriptable Render Pipeline Universal

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Oct 30, 2021

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Version/s: 12.1.0

Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more

8
votes
Fixed

Directory.GetFiles() throws an error when used in il2cpp build on Windows7

IL2CPP

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Oct 30, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Configuration3. Set S... Read more

0
votes
Fixed

Zooming in/out syncs across several SceneView Tabs

Scene/Game View

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Oct 30, 2021

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Version/s: 2021.1.0a4, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps:1. Create a new project2. Add new SceneView Tab (RightClick on any other tab (except SceneView) -> Add Tab -&g... Read more

0
votes
Fixed

Particle System flickers/disappears when using Custom Simulation Space

Visual Effects - Legacy

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Oct 30, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more

0
votes
Fixed

GetTimeoutCompletionPercentage() returns 1 after 0.1s when Hold Action w...

Package: Input System

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Oct 29, 2021

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Version/s: 1.2.0

How to reproduce:1. Open the attached “InputBug.zip” project2. Open the “SampleScene” Scene3. Enter the Play Mode4. Press and hold ’... Read more

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