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1
votes
Fixed

Particle System trail becomes longer after time progression

Visual Effects - Legacy

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more

0
votes
Fixed

Shortcut Conflict popup is blank when pressing hotkey that's assigned to...

Shortcut Management

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Oct 04, 2021

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Version/s: 2020.3.19f1, 2021.1, 2022.1.0a7

How to reproduce:1. Open the attached project ("repro_2020.3.19f1.zip")2. Press command + t3. Observe the Shortcut Conflict popup Ex... Read more

0
votes
Fixed

[Physics] Articulation Drive force limit uses impulse values rather than...

Physics

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Oct 04, 2021

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Version/s: 2022.1.0a12

Steps to reproduce:1. Create new project (Or just open attached one and enter play mode)2. Create 2 Articulation bodies, make one a ... Read more

1
votes
Fixed

Pink textures appear on Decal Projector when building to WebGL2 and Deca...

Package: Scriptable Render Pipeline Universal

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Oct 04, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the attached “URP_Pink_Decal_WebGL.zip” project2. Open the “SampleScene” Scene3. Switch platform to “WebGL”... Read more

0
votes
Fixed

Parameterized Test using "TestCase" attribute is not working on WebGL pl...

WebGL

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Oct 04, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.19f1

How to reproduce:1. Open the user attached "WebGLTest.zip" project2. Change your build target to WebGL, File -> Build Settings3. ... Read more

0
votes
Fixed

HDRP SRP Lens Flare visible when being behind a camera with Panini Proje...

Package: Scriptable Render Pipeline HD

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Oct 03, 2021

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Version/s: 13.1.0

Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Scene"3. Move GameObject "Point Light" behind "Main Camera" Ex... Read more

1
votes
Fixed

Handles don't rotate when using Handles.FreeMoveHandle

Scene/Game View

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Oct 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more

0
votes
Fixed

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

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Oct 03, 2021

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Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more

0
votes
Fixed

[Android] App crashes when adding post processing with 'TransparentFX' ...

Package: PostProcessing

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Oct 03, 2021

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Version/s: 3.1.1

How to reproduce:1. Open the attached user's project 'Strategy.zip'2. Build and Run the application on an Android device Expected re... Read more

0
votes
Fixed

NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...

AI Navigation

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Oct 02, 2021

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Version/s: 2019.4, 2019.4.20f1

How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more

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