Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0f1
Issue ID
1377116
Regression
No
PhysicsShapeGroup2D String.Format GC allocation
How to reproduce:
1. Open the attached project ("case_1377116.zip")
2. Load the "SampleScene" an ensure the Profiler is open. Hit Play (2000 Circles per-frame are created)
3. Select a sample in the CPU Usage Area.
4. Note that in the hierarchy area, "PlayerLoop > Update.ScriptRunBehaviourUpdate > BehaviourUpdate > ShapeFactory.Update > GC.Alloc" allocates memory.
Expected result: There is no GC allocation.
Actual result: GC Allocation is non-zero (approximately 109.4KB).
Reproducible with: 2021.2, 2022.1.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment