Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.0f1
2022.1
2022.2
Issue ID
1377023
Regression
No
Particle System flickers/disappears when using Custom Simulation Space
Reproduction steps:
1. Download and open the attached "UIToolkit Bug.zip" project
2. Select the "Pixel Cloud Shape Wizard Crown" game object
3. In the Inspector window, change the "Simulation Space" to "Custom"
4. Drag the "GameObject" game object into the "Custom Simulation Space" field
5. Move the particle system around the Scene view
Expected result: The particle system does not flicker/disappear
Actual result: The particle system flickers/disappears
Reproducible with: 2019.4.35f1, 2020.3.26f1, 2021.2.9f1, 2022.1.0b3, 2022.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
Add comment