Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.0f1
2022.1
2022.2
Issue ID
1377023
Regression
No
Particle System flickers/disappears when using Custom Simulation Space
Reproduction steps:
1. Download and open the attached "UIToolkit Bug.zip" project
2. Select the "Pixel Cloud Shape Wizard Crown" game object
3. In the Inspector window, change the "Simulation Space" to "Custom"
4. Drag the "GameObject" game object into the "Custom Simulation Space" field
5. Move the particle system around the Scene view
Expected result: The particle system does not flicker/disappear
Actual result: The particle system flickers/disappears
Reproducible with: 2019.4.35f1, 2020.3.26f1, 2021.2.9f1, 2022.1.0b3, 2022.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" is thrown when clicking "Ctrl+Z" after opening Gradient Editor
- Breadcrumbs don't change names when graphs are renamed
- Adaptive Probe Volumes require a second bake for correct probe lighting data when Min Probe Spacing is changed in URP
- GUI Skin Asset dropdowns show expanded arrow icon but do not display content when opened with arrow keys
- Seams are visible in reflective surfaces when using box projection in Android Build Profile
Add comment