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0
votes
Fixed

[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...

Timeline

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Jun 28, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce:1. Open project2. Open and play 'SampleScene'3. Press P4. After cube stops moving, pause scene and exit play mode5. Ent... Read more

0
votes
Won't Fix

[TestFixture(x)] tests not shown if they are not encased within a namespace

Themes

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May 10, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Open the Test Runner window Expected result: 3 tests are availableAct... Read more

2
votes
Fixed

Prefab lighting only updates after switching Scenes in the GameObject Ed...

Themes

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May 16, 2018

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Version/s: 2017.1.0f1, 2018.1.0f2

How to reproduce:1. Open the project attached by the user (PreviewTest.zip)2. Open scene "Scene A"3. Open the "GameObject Editor" wi... Read more

1
votes
Won't Fix

[OSX] Chinese keyboard input (pinyin) are not recognized by Input.compos...

MacOS

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May 21, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Follow the rules to add Pinyin input mode: https://support.apple.com/kb/PH22620?locale=en_GB2. Open given Unity ... Read more

5
votes
Duplicate

[Services][Performance Reporting] Managed exceptions crash OSX standalon...

Cloud Diagnostics

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May 18, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce:1. Open users attached project "PerformanceReportingBug.zip"2. In the Services tab enable Performance Reporting3. Build... Read more

0
votes
Fixed

[Sprite Editor] Cannot change Sprite Polygon side count

2D

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May 18, 2018

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Version/s: 2018.1.0a6, 2018.1.0f2

How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open Polygon.png in Sprite Editor3. Press "Change Shape"4.... Read more

0
votes
Fixed

Substance.Engine causes Editor crash on cppShutdownSubstance when openin...

Substances

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Oct 19, 2018

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Version/s: 2018.1.0b2, 2018.3.0b6

How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more

0
votes
Fixed

Application.isFocused is true when starting the build application and wh...

Windows

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Sep 12, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more

0
votes
Fixed

[Mac] Can't change Graphics device to use in standalone built project

Deployment Management

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Jul 01, 2018

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Version/s: 2018.1.6f1, 2018.2.0a3

To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more

0
votes
Fixed

Errors are thrown when model's "Scale Factor" is a high value and the In...

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more

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