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Votes

1

Found in

2018.1.0f2

Issue ID

1040250

Regression

No

[OSX] Chinese keyboard input (pinyin) are not recognized by Input.compositionString and Input.inputString

MacOS

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Follow the rules to add Pinyin input mode: https://support.apple.com/kb/PH22620?locale=en_GB
2. Open given Unity project
3. Enter "Example 0 - Control Widgets" scene
4. Enter Play Mode
5 Try to write some symbols into the text field

Expected result: In the console "inserting, ime and input string values shouldn't be empty
Actual result: pinyin symbols are not supported

Regression first introduced in:
Reproducible with: 2018.3.0a1, 2018.2.0b5

Note:
Cannot be tested on versions below 2018.2 because of "Assets/NGUI/Scripts/Editor/UISnapshotPointEditor.cs(90,24): error CS0117: `UnityEditor.PrefabUtility' does not contain a definition for` GetCorrespondingObjectFromSource'" error

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