Search Issue Tracker

Fixed in Unity 2019.1



Found in


Issue ID




[Mac] Can't change Graphics device to use in standalone built project

Deployment Management



Priority: 2Necessary for shipping a final release


Severity: 3Secondary functionality broken

To reproduce:
1. Create a new project
2. Build for standalone
3. Open built project
4. Try to select Graphics device to use

Expected result: able to select Graphics device to use
Actual result: the drop-down is greyed out, unable to select Graphics device to use

Reproduced on:
2018.2.0a3 2018.2.12.f1 2018.3.0b6 2019.1.0a5

Not reproduced on:
2017.4.13f1 2018.1.9f2 2018.2.0a1

Can't open the build on 2018.2.0a2
Tested with Auto Graphics API for Mac, Metal, OpenGLCore
There is no option to select Graphics device to use on Win 10 machine

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.