Search Issue Tracker

0
votes
Fixed

[Burst] Editor hangs when compiling function pointers with open generic ...

Package: Burst

-

Dec 23, 2021

-

Version/s: 1.7.0-pre.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

0
votes
Fixed

Physics Debugger sometimes crashes when visualising contacts of a Scene ...

Physics

-

Dec 23, 2021

-

Version/s: 2022.1, 2022.1.0a15

Reproduction steps:1. Open the attached '1385255_DeterministicPhysicsBugExport' project2. Open the 'TestScene'3. Go to the 'Window-&... Read more

21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

-

Dec 23, 2021

-

Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Mesh Particle System bug.zip"2. Enter Play Mode3. Turn on VSync4. Observe the Game Vi... Read more

0
votes
Fixed

On Mac context menu does not appear when holding Ctrl and pressing left ...

Project Browser

-

Dec 23, 2021

-

Version/s: 2020.2.0b3, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Create a new project2. In the Project window hold ctrl (control) and press left mouse button Expected result: Co... Read more

0
votes
Fixed

GameObject color is flickering when using "WorldSpaceLightPos0" in the s...

Shader System

-

Dec 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.23f1

How to reproduce:1. Open project "DeferredBug.zip"2. Open "SampleScene" Scene3. Select "Quad" GameObject in the Hierarchy window4. C... Read more

0
votes
Fixed

Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...

2D

-

Dec 22, 2021

-

Version/s: 2021.2.0a15, 2021.2.4f1

How to reproduce:1. Open user's project "Brush-NoURP.zip"2. Press Play and go to Scene View3. Open the Tile Palette window (Window &... Read more

0
votes
Fixed

[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...

Package: Scriptable Render Pipeline Universal

-

Dec 22, 2021

-

Version/s: 13.1.3

Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more

0
votes
Fixed

[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...

IL2CPP

-

Dec 22, 2021

-

Version/s: 2021.2.0b16, 2021.2.7f1

Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more

0
votes
Fixed

Crashing when opening scene

Scene Management

-

Dec 22, 2021

-

Version/s: 2022.1.0a15, 2022.1.0b2, 2022.2

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is openedActual... Read more

1
votes
Fixed

Missing keyword declarations when using dynamic branching is not obvious...

Shader System

-

Dec 22, 2021

-

Version/s:

With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more