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Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce:1. Open user attached project "copyHDRP.zip"2. Select "Main Camera" GameObject3. Right Click on the Camera Componen... Read more
[HDRP] Illumination of the scene in the Game View slightly changes when ...
How to reproduce:1. Open user attached project "copyHDRP.zip"2. Select "Main Camera_2" GameObject3. Disable and then Enable selected... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce:1. Extract attached Unity project2. Open DevelopmentProject3. Build and Run on a device Reproduced with: 2019.1.0b5... Read more
[Editor] Unable to change editor "Layout" after importing any asset or a...
Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more
Memory remains in use after each update to the Text Element when targett...
How to reproduce:1. Open the user-submitted project ("Canvas Repro.zip")2. Build the project and observe its memory usage in the tas... Read more
WebGL build is not respecting the StringComparison.InvariantCultureIgnor...
How to reproduce:1. Open the attached project2. Go to Menu bar -> File -> Build Settings -> Switch to WebGL platform and bu... Read more
ShaderLab shader is causing Unity to crash when closing the Editor or up...
How to reproduce:1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crashActual r... Read more
[CPU PLM] Baked shadow angle is not taken into account for indirect bounce
Steps to reproduce: 1. Download Monuments and Obelisks project and open MonumentsAndObelisks scene2. In the Lighting Settings, make ... Read more
OnEnable is called twice if gameobject is disabled and enabled in Awake
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: onEnable is only called onceActual re... Read more
[Windows] Selecting prefab in Project window crashes the editor
The crash can happen with either of these two stack traces:Object::GetInstanceIDGizmoManager::BuildGizmosFromGameObjectRecursive To ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used