Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2017.4.1f1
2018.1.0a4
Issue ID
1132088
Regression
Yes
ShaderLab shader is causing Unity to crash when closing the Editor or upgrading the project to newer version
How to reproduce:
1. Open attached project "crash.zip" on a "Reproducible with" version
Expected result: Unity does not crash
Actual result: Unity crashes during the load of the project (or when closing the Editor if the project opens up)
Reproducible with: 2018.3.7f1, 2019.1.0b5, 2019.2.0a7
Not reproducible with: 2018.1.0a3 and earlier
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment