Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2017.4.1f1
2018.1.0a4
Issue ID
1132088
Regression
Yes
ShaderLab shader is causing Unity to crash when closing the Editor or upgrading the project to newer version
How to reproduce:
1. Open attached project "crash.zip" on a "Reproducible with" version
Expected result: Unity does not crash
Actual result: Unity crashes during the load of the project (or when closing the Editor if the project opens up)
Reproducible with: 2018.3.7f1, 2019.1.0b5, 2019.2.0a7
Not reproducible with: 2018.1.0a3 and earlier
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
- Blank area appears at the top of Inspector and Build Settings windows when touching and dragging downward with a Wacom tablet pen
- Buttons overlap with the tab divider in the Branch Explorer options when resizing tabs
Add comment