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NullReferenceException when calling Animation Event which uses not suppo...
Steps to reproduce: 1. Open attached project:2. Open scene "Scene"3. Select "GameObject" in hierarchy and open animation window to v... Read more
[MSE] GameObject marked as DontDestroyOnLoad is destroyed when unloading...
How to reproduce:1. Open the attached project2. Build project for any platform (both scenes)3. Press "Load Next Scene" button to loa... Read more
IMGUI pivot/scroll regression? (was: Camera moves sideways and text move...
Reproduction steps:1. Open attached "test" project.2. Open "Assets\1" scene.3. Click on "Cube" game object in the hierarchy tab and ... Read more
Crash when loading & unloading scenes from the script
To reproduce:1. Open attached project2. Open "SceneA" scene3. Play the scene4. The script will first additively load SceneB, after 3... Read more
[UWP][WSA] Scripts are referenced twice in built Unity C# Projects
If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more
MonoDevelop. Only second column is displayed in 2 column layout when MD ...
1) Open first and scripts in MD.2) Move second script to column 2 (View -> Editor Layout -> 2 columns).3) Close MD4) Open a th... Read more
[MSE] Changing Bounce intensity of a spotlight to 0 throws an error abou...
Steps to repro:1. Launch the attached project2. Open scene 2 which has a spotlight3. Change the bounce intensity to 0 Note that the ... Read more
NetworkHash128.ToString() leading zeroes are removed
Steps to reproduce:1) Open attached project2) scene 'main'3) play the scene4) check console for output Expected: 32zeroesActual: 16z... Read more
[MSE] Rendering gets affected when another scene added additively, requi...
Steps to repro:1. Launch the attached project2. Open scene 1Note that the rendering now should be fine 3. Now add scene 2 to it addi... Read more
[MSE] Clearing Bake data causes metallic materials to be rendered comple...
Steps to repro:1. Create a new project2. Add a cube to it and make it static3. Now create a material with metallic and smoothness to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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