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Fixed in 2019.2.X

Fixed in 2018.3.X, 2019.1.X

Votes

0

Found in

2019.1.0b4

Issue ID

1131673

Regression

No

[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPass(CoreRenderer)' error pops up when building on a device

IL2CPP

-

How to reproduce:
1. Extract attached Unity project
2. Open DevelopmentProject
3. Build and Run on a device

Reproduced with: 2019.1.0b5.

Notes:
This issue can be reproduced only on 2019.1 version of Unity. Other versions lead to errors in Console.
Project build successfully with Mono Scripting Backend.

Devices under test:
Reproduced on:
VLNQA00030, Lge LG G2 (LG-D802), Android 4.4.2, CPU: Snapdragon 800 MSM8974, GPU: Adreno (TM) 330
VLNQA00173, Xiaomi Redmi 6 Pro (Redmi 6 Pro), Android 8.1.0, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506
iOS

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