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Fixed in 2020.1

Fixed in 2018.4, 2019.2, 2019.3

Votes

2

Found in

2018.3.0f2

Issue ID

1131957

Regression

No

[Windows] Selecting prefab in Project window crashes the editor

Asset Importers

-

The crash can happen with either of these two stack traces:
Object::GetInstanceID
GizmoManager::BuildGizmosFromGameObjectRecursive

To reproduce:
1. Open any project
2. Import QA attached prefab "ThisOneCrashes.prefab"
3. Select the importet prefab in Project window

Result: editor crashes

Reproduced in: 2017.4.0f1, 2017.4.30f1, 2018.4.5f1, 2019.1.12f1, 2019.2.0b10, 2019.3.0a11

Note1: does not crash on Mac or Linux (Linux produces assertion errors)
Note2: two editor logs with stack traces attached, short stack traces here:

Stack trace1:

0x0000000140E16E39 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E17073 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x0000000140E2C752 (Unity) GizmoManager::RecalculateGizmos
0x0000000140E2C819 (Unity) GizmoManager::RecalculateGizmosIfDirty
0x0000000140E1DA3B (Unity) GizmoManager::DrawAllGizmos
0x0000000140ED9A22 (Unity) Camera::FinishRenderingEditorCamera
0x00000001423337B0 (Unity) Handles_CUSTOM_Internal_FinishDrawingCamera

Stack trace2:

0x0000000140109846 (Unity) Object::GetInstanceID
0x00000001406F1A3B (Unity) CollectAndProduceGameObject
0x00000001406F2019 (Unity) CollectAndProduceGameObjectHierarchy
0x00000001406F18C4 (Unity) CollectAndProduceClonedIsland
0x00000001406F0FAB (Unity) CloneObjectImpl
0x00000001406F2B48 (Unity) InstantiateObject
0x0000000140CE1120 (Unity) InstantiateObjectRemoveAllNonAnimationComponents
0x00000001422C0027 (Unity) EditorUtility_CUSTOM_Internal_InstantiateRemoveAllNonAnimationComponentsSingle_Injected

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