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"Slice on Import" checkbox resets to previous state when closing and ope...
How to reproduce:1. Open the “SpriteSliceBug.zip“ project2. Select “Assets/Sprites/BUTTONS_SHEET_1.png“ in the Project window and pr... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
"ObjectDisposedException" is thrown in the Console when adding a Compone...
How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...
How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more
Reordering Custom Passes not working
Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more
Unity Editor crashes when editing "Base Map" color of a material
How to reproduce:1. Open project "Case_1358618.zip"2. In the Project window go to Assets/MyAssets/MyArtwork/Hostile/materials/MatLea... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more
Inconsistent capitalisation of the word “model”
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
All about bugs
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