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[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more
[URP] TargetEye property is missing from Camera in the Inspector window ...
How to reproduce:1. Create new URP project in 2019.4 stream2. In the Hierarchy window select "Main Camera" game object3. Observe the... Read more
[Quest] Player with Graphics.RenderMeshIndirect() renders with worse GPU...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/IndirectScene.unity” Scene3. Switch to Android Platf... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
Long search string gets cut off in Assistant window
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Click the "AI" button, which is di... Read more
[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...
Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
First keyword letter is cropped in Shader Keyword Declaration Overrides
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more
Custom Editor Window changes position when the Editor is closed and reop...
How to reproduce:1. Open the attached project “4425_CustomWindowBug.zip“2. Open the custom Window (Tools > Cronus > State Mach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved