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AI conversation is lost when a Domain Reload is triggered
Reproduction steps:1. Open the attached “IN-104848.zip” project or create a new project2. Install and open the AI Assistant3. Ask th... Read more
GPU Lightmapper produces invalid texels in a certain scene
Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more
[Android] Crash on GfxDeviceVKBase::DrawBuffersBatchMode in the Player w...
Reproduction steps:1. Open the attached “IN-89916“ project2. Build and Run the Android Player3. In the Player, click on the “Confirm... Read more
[Contextual Menu] Context menus should pop beside the mouse cursor, not ...
System context menus on mac/Windows/Linux pop beside the mouse cursor, not beneath it. The new context menus can pop under the curso... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce:1. Open attached project "performancetest.zip"2. Build for WSA Universal 10 SDK3. Deploy on a Windows Phone 10 de... Read more
Player tests do not run when named "UnityEngine.CoreModule Tests"
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Test Runner (Window > General > Test Runner)3. Select "... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
[HDRP] Broken Wireframe Draw Mode
[https://discussions.unity.com/t/unity-6-broken-wireframe-mode/1528029] I checked, post is clear enough to not need repro project or... Read more
NetworkBehaviour callback order is different than in the documentation
How to reproduce:1. Open attached project "UNETWeaverBug.zip" and scene "TestScene"2. Enter Play mode3. Observe Console window Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved