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PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps:1. Open attached project2. Check the "NewBehaviourScript" script3. Open and play the "demo" scene4. Notice that i... Read more
[Shuriken] ParticleSystem is not rendered into a texture when using a Co...
How to reproduce:1. Open the attached "CommandBufferBug.zip" and Scenes/SampleScene scene2. Select the TheVegetationEngine/GlobalVol... Read more
Can't rebuild hair using Hair System in the Player
How to reproduce:1. Open the user-attached project “TestHairHDRP”2. Click Build And Run3. In the Player press the “Space” key4. Obse... Read more
Editor windows layout is being saved/loaded incorrectly when saving undo...
Steps to repro:1. Create a new project2. Organize windows on an external monitor, as shown in "beforeLoad.png"3. Save the layout4. L... Read more
visionOS Players are minimized when Guided Access is turned on
How to reproduce:1. Open the “IN-94474.zip” project2. Build and Run to open the Xcode project3. Turn on “Guided Access mode” on the ... Read more
[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...
How to reproduce:1. Open the attached Particle iOS Test.zip project2. Open the Sample Scene3. Build for iOS and deploy the Xcode pro... Read more
NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...
How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled