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[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce:1. Open project attached by the user2. Build and run it on iOS device3. Clear cache (use "Delete cache" button)4. Hit d... Read more
[Android] Sound stuttering issue on Huawei Mate 20 Pro
Steps to reproduce:1. Open attached project2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should ... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce:1. Open the attached project2. Build and Run Test scene on Android device (it has only one line Input.location.Star... Read more
GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...
1. Download attached project "Sand_6_v2"2. Open scene "Scene 1"3. Notice that it contains a lot of game objects. That's the same gam... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
[iOS][Physics] Two MeshColliders pass through each other at certain angl...
With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more
Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor
How to reproduce:1. Open user's project2. Enter play mode There is a low chance that the bundles will be loaded successfully, in tha... Read more
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps:1. Open the attached project or create a new empty project2. Build and run the project on Android device3. Check ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps:1. Open project attached (GoIPhysXCrashRepro.zip)2. Open scene crashtest1.3. Press play.4. Wait for 1-3 minutes. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved