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Fixed in Unity 2018.2



Found in


Issue ID




[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop downloads and begin new via WWW




Priority: 3Not yet prioritized for a release


Severity: 1Crash, freeze, data loss, work stops

To reproduce:
1. Open project attached by the user
2. Build and run it on iOS device
3. Clear cache (use "Delete cache" button)
4. Hit download button
5. While download isn't finished tap download button again

Expected result: After tapping download button again the first download should be stopped and the second one should start
Actual result: Application crashes

Reproduced with: 2017.1.2p4, 2017.2.0p4, 2017.3.0f1, 2018.1.0a7
Device: iPhone 7+ iOS 10.3.2

Fixed in: 2018.2.0a7
Backported to: 2018.1.1f1

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