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[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...
Repro steps: 1. Import the attached project 2. Open the repro scene and observe the errors 3. Open the ShaderGraph and disconnect th... Read more
[URP] VFX Graph projects have visual artifacts when viewed with certain ...
Team notes: - VFX Graph not production ready on mobile, aim to address during 2020 cycle. - More info on forums: https://forum.unity... Read more
Directions in the Visual Effect Graph always propagate as Local when usi...
How to reproduce: 1. Open the attached project "testingtest.zip" 2. Open the "SampleScene" Scene 3. Open the Assets/VFX/test.vfx 4. ... Read more
Shader warning is thrown when Visual Effect Graph initializes particles
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to FILEPATH* 3. Double-click the Airborne G... Read more
Inserting operator changes the type
Repro steps: 1. Create a Vector3 operator and plug it into a Normalize operator 2. Right click on the edge between them and insert a... Read more
VFX compile error when using GraphicsBuffer Color & Vector4.
Repro steps: 1. Import the attached GraphicsBufferMinRepro package in an URP/VFX-enabled project 2. Open the GeometrySurfaceVFX scen... Read more
[VFX Graph] Output add button cropped in subgraph blackboard
In a subgraph, the "+" buttong to add an output is cropped when there is at least 1 property in the blackboard. Repro: Create a V... Read more
[OpenGL][VFX Graph] Effect is not compiled and Kernel at index is invali...
How to reproduce: 1. Create a new VFX in URP project using OpenGL graphics API 2. Observe that VFX is not compiled and multiple erro... Read more
[VFX Graph] Individual particles do not contain outline
How to reproduce: 1. Open the attached HDRP package 2. Select VFX in the Scene View and observe that orange outline Expected result... Read more
[VFX Graph] Error is thrown when connecting custom attribute node to the...
How to reproduce: 1. Open the attached package 2. Connect Get size custom attribute to Set Size block 3. Save the graph Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
- Building the project for Web with ASTC Texture Compression results in black screen