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1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
Won't Fix

[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...

Package: Oculus Android

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May 14, 2019

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Version/s:

How to reproduce: 1. Open attached project 2. Build&Run to Samsung Galaxy S7 (Mali) 3. Launch application, observe black screen Reg... Read more

4
votes
Fixed

[WebGL] Fullscreen mode does not expand the Player's window fully and ha...

WebGL

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Jul 01, 2021

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Version/s: 2020.1.0a16, 2021.1, 2021.2, 2021.2.0b1, 2022.1

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the built WebGL Player locally 4. Open the WebGL Player... Read more

0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a) Cannot reproduce it without Perforce, but according to stack trace assigned to Scene ... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Make sure "Build App Bundle (Google Play)" is checke... Read more

1
votes
Fixed

Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly

AI Navigation

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Apr 12, 2021

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Version/s: 2019.4, 2019.4.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)' 2. Open 'SampleScene' in Assets\Scenes 3. Play Sc... Read more

1
votes
Fixed

ForceMode overload in any variant of AddForce for ArticulationBody cance...

Physics

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Jul 11, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0b2, 2022.1

Steps to reproduce: 1. Open the user's attached project "AB_BUG.zip" 2. Enter Play mode Expected results: Both spheres go up Actual... Read more

0
votes
Third Party Issue

Mesh created using PolygonCollider2D.CreateMesh contains gap

Physics2D

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1c1, 2020.3, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project ... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the l... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce: 1) Open the... Read more

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