Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2020.3
2021.2
2021.2.0b2
2022.1
Issue ID
1349587
Regression
No
ForceMode overload in any variant of AddForce for ArticulationBody cancels any previous applied physics in the same frame
Steps to reproduce:
1. Open the user's attached project "AB_BUG.zip"
2. Enter Play mode
Expected results: Both spheres go up
Actual results: Only the RigidBody sphere goes up
Reproducible with: 2020.3.14f1, 2021.2.0b3, 2022.1.0a3
Does not reproduce with 2020.2 and 2020.1 due to ForceMode overload is not implemented in the ArticulationBody class constructor
Unable to test with 2019.4.28f1 and lower due to ArticularBody not being implemented in these versions
Note: ForceMode.Impulse works as expected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment