Search Issue Tracker
Third Party Issue
Votes
0
Found in
2018.4
2019.4
2019.4.22f1c1
2020.3
2021.2
Issue ID
1325220
Regression
No
Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:
1. Open the attached project
2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project window
Expected results: the Mesh on "look here" GameObject contains a gap
Actual result: the Mesh on "look here" GameObject does not contain a gap
Reproducible with: 2018.4.34f1, 2019.4.25f1, 2020.3.6f1, 2021.2.0a15
Note: for reference: Scene "unCollider" contains the mesh generated using the same path as provided to PolygonCollider2D.CreateMesh, this mesh contains no gap
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment