Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1154289
Regression
Yes
[XR][GearVR] Empty project is not rendered with Single-Pass selected on Samsung Galaxy S7
How to reproduce:
1. Open attached project
2. Build&Run to Samsung Galaxy S7 (Mali)
3. Launch application, observe black screen
Regression introduced in - 2019.3.0.a3, 2019.2.0a6
Reproducible with - 2019.2.0a6
Not reproducible with - 2019.2.0a5
Note - Did not reproduce this issue on Cardboard
Reproducible with:
VLNQA00021, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
Not reproducible with:
VLNQA00005, Samsung Galaxy S7 (SM-G930V), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00265, Samsung Galaxy S10 (SM-G973F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
VLNQA00101, Samsung Galaxy Note8 (SM-N950U), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Unity's support for GearVR has been deprecated in our 2019.3 release and will be removed in a future release. As such, we're deprioritizing our support of GearVR, and won't be actively fixing issues related to the platform.
This issue is being marked as Won't Fix. If that resolution isn't appropriate, please reopen the issue and let us know the issue's impact for you.