Search Issue Tracker
By Design
Votes
0
Found in
5.5.0f3
Issue ID
868320
Regression
No
[iOS] Crash after waking device from sleep when creating WebSocket with HTTPS
After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used.
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Run on a device.
4) Click the 'Connect' UI button.
5) Wait for a message saying 'Connect' to appear.
6) Lock the device.
7) Unlock the device/return to app.
A crash occurs in:
thread #1: tid = 0x2113c, 0x000000018ee09188 libsystem_kernel.dylib`mach_msg_trap + 8, queue = 'com.apple.main-thread', stop reason = signal SIGPIPE
This happens with both IL2CPP and Mono2x. Does not occur on Android.
Changing the address in the input field before step 4 to 'HTTP' instead of 'HTTPS' resolves the crash.
Reproduced on:
5.5.0p3, 5.6.0b3
Devices tested:
iPhone 7 Plus iOS 10.2, iPhone 7 iOS 10.2.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment