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Standard shader sample from LightProbeProxyVolume creates seams between ...
Steps to reproduce: 1. Open "LightprobeVolumeSampling.zip" attached project 2. Observe one line of blocks use "Blend Probes" and the... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more
[Build] AssetBundles work incorrectly with GI Data
Lighting Data Asset is not assigned properly when using Asset Bundles with GI features Steps to Reproduce: 1. Open the attached pro... Read more
Lightmap static objects can no longer be lit by light probes
Lightmap static objects are no longer lit by light probes. This is the case since Unity 5.4. In Unity 5.3, lightmap static objects c... Read more
Sorting of UI elements in Hierarchy changes after entered to Play mode
To reproduce: 1. Download attached project "stellar-trail copy.zip" and open in Unity 2. Open "MissionDev" Scene 3. In Hierarchy ex... Read more
Lower fps with vSync off, when Static Batching is enabled
To reproduce: 1. Open attached project "UnityRenderOrderTest_5_4_5p3.zip" with Unity 5.5 or newer version. 2. Go to "Edit->ProjectSe... Read more
[iOS] [Metal] UI flicker
Reproduction steps: 1. Download the attached project. 2. Open the EditorSettings.asset file in the ProjectSettings folder. 3. Add "H... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce: 1. Open attached project "925334.zip"; 2. Open "Audio Bug" scene 3. Enter play mode 4. Listen to the sound as th... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project 2. Open 'Test' scene 3. Duplicate 'InnerWall0' GameObject 4. Duplicate 'InnerWall1' ... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects