Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
922738
Regression
Yes
Lower fps with vSync off, when Static Batching is enabled
To reproduce:
1. Open attached project "UnityRenderOrderTest_5_4_5p3.zip" with Unity 5.5 or newer version.
2. Go to "Edit->ProjectSettings->Player Settings" and turn off Static Batching.
3. Play that scene and check FPS.
4. Stop scene, turn on Static Batching, Play scene again.
Actual result: FPS is much lower when Static Batching is enabled (10-20 fps difference)
Expected result: FPS should be similar.
Reproducible: 5.5.0b5, 5.5.4p1, 5.6.2p1, 2017.1.0f1, 2017.2.0b1
Not reproducible: 5.4.5p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
This is a duplicate of issue #922811