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[Linux] Player Settings link to download Vufora SDK fails due to permiss...
Steps to reproduce: 1. Open any project 2. Go to Player Settings/XR Settings 3. Press on "Vuforia Augmented Reality" link Expected ... Read more
[Vulkan][GTX1060 only] vk_optimusGetInstanceProcAddr Vulkan crash when t...
Steps to reproduce: 1. Open QA-attached project (Repro.zip) 2. Open "New Shader Graph" Shader Graph 3. Dock the Shader Graph window ... Read more
When dragging or mouseing over int2 property fields in a UIElements prop...
To reproduce: 1. Download and open the project attached "Visions.Simple.zip" 2. Select the ScriptableObject called VisionInstaller ... Read more
[UWP] Legacy Store icons aren't removed from Player Settings
Steps to reproduce: 1. Download 1139095_repro.zip 2. Open Player settings 3. Notice that 70x70, 90x90, and 120x120 icons are located... Read more
[UWP] Warring should be thrown in the Console when adding large Store Icon
Steps to reproduce: 1. Download 1146113_repro.zip 2. Add 1240 (size 11mb) texture to Player Settings in Icons section Expected resu... Read more
[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce: 1. Download attached project (GenericRefDelegate.zip) 2. Build a Standalone IL2CPP project 3. Launch player 4. N... Read more
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...
How to reproduce: 1. Open the user's attached project 2. Build Asset Bundles by clicking on "Build Asset Bundles/Build" 3. Change St... Read more
Boxed serialized null GameObject in Array is not equal to null from 2018...
To reproduce: 1) Open the attached project and "Main.scene" 2) Play it 3) Check console Expected: boxed serializedGameObjects[0] is... Read more
Custom Camera Matrices and SuperSize screenshot functionality is broken ...
To reproduce: 1. Open attached project 2. Open Repro scene 3. Enter Play Mode 4. Press 1, wait for the screenshot to be taken 5. Pre... Read more
Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce - Open the attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion