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1
votes
Fixed

Default TextMeshPro Text preset is not applied when creating a new TextM...

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218365.zip' project2. In the Project Browser inspect the 'TextMeshProUGUI' preset3. ... Read more

0
votes
Fixed

[VCS] Linear color space affects version control icons

Version Control

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Feb 11, 2020

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Version/s: 2020.1.0a12, 2020.1.0a22

How to reproduce:1. Create a new project and connect it to Perforce2. Change the Color Space to Linear3. Observe the version control... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (CrashAtStart_Serialization.zip)2. Build and run the project Expected result: the pl... Read more

0
votes
Fixed

[VCS] VFX Assets check out .meta only in its Inspector

Version Control

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Feb 11, 2020

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Version/s: 2020.1.0a9, 2020.1.0a22

How to reproduce:1. Create a new HDRP project in your preferred workspace and open it2. Connect the project to Perforce3. Create a n... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more

4
votes
Fixed

[Mobile] Memory Leak when using AR Foundation and switching scenes

Package: ARFoundation

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Jan 28, 2020

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Version/s: 2.0.2

How to reproduce:1. Open the attached project2. Set iOS as build target3. In Player settings, set camera usage description4. Build t... Read more

1
votes
Fixed

Changing AudioMixer volume from any volume in dB to 0 dB results in popp...

Audio

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Nov 16, 2018

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Version/s: 2017.4, 2018.2.14f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more

0
votes
Fixed

Input System package does not re-resolve bindings when adding a new bind...

Package: Input System

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Feb 10, 2020

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Version/s: preview - 0.1.2, preview.4 - 1.0.0

To reproduce:1. Open attached project ("case_1218544.zip")2. Open Assets > Scenes > "SampleScene" scene3. Press Play, in Game ... Read more

0
votes
By Design

[PopupWindow] Input actions propagate on the window underneath, if launc...

IMGUI

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Feb 11, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a14

Reproduction steps: 1. Open "1218744_PopupInputPropagation.zip" project2. Open "Window > Test > Test Window With Popup"3. Open... Read more

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