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[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...
How to reproduce:1. Open the attached "ReimportCheck.zip" project2. Once the Editor is open, drag any file over the project pane fro... Read more
Built projects do not launch on some Windows 7 systems
Reproduction steps:1. Launch any 2018.3 (or newer) built Project on Windows 7 Reproduces on: 2018.3.13f1, 2019.1.0f1 Expected result... Read more
[Standalone Build] Player is not running in windowed mode when Resolutio...
The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ne... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce:1. Open attached "win_d_text_input_disabled.zip" project2. Build and run the project in windowed mode3. Make sure t... Read more
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce:1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project2. Enter and Exit the Play Mode... Read more
TDR Crash when opening a project with Image Sharpening enabled
Steps to reproduce:1. Turn on Image Sharpening (look at notes for instructions on how to do that)2. Create or open any project Repro... Read more
When the registry value for "TimeZoneKeyName" is empty, null or invalid,...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
Unity Editor does not launch/load on the same virtual desktop when the v...
How to reproduce:1. Open Unity Hub2. Create a new project3. Immediately switch to other Windows 10 virtual desktop (the new virtual ... Read more
Increased input lag / delay in Standalone build when having low frames p...
How to reproduce:1. Open attached project "DXGI Flip test.zip" and scene "SampleScene"2. Open Standalone (attached in the project di... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved