Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.14f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1176504
Regression
No
Unity Editor does not launch/load on the same virtual desktop when the virtual desktop is changed during the project load phase
How to reproduce:
1. Open Unity Hub
2. Create a new project
3. Immediately switch to other Windows 10 virtual desktop (the new virtual desktop will be referred as desktop 2)
4. Wait until Unity Editor loads/opens up
Expected result: the Unity is loaded/opened up in desktop 1 (the desktop where the Unity was launched on)
Actual result: the Unity is loaded/opened up in desktop 2
Reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (2020.1.X):
Doesn't meet the quality bar.