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Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce: 1. Open attached project "BatchModeRes.zip" 2. Build the project 3. Open Command prompt (cmd) 4. with 'cd' naviga... Read more
[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...
Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce: 1. Open the user's attached "repro-focus-error.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build... Read more
Mouse interaction with Editor is disabled with EditorUtility.DisplayDial...
Reproduction steps: 1. Open attached project "DisplayDialog.zip" 2. In Project window, select Assets/Editor/Bad.cs 3. Drag Bad.cs ou... Read more
Builds run on the second display instead of the main display
Reproduction steps: 1. Open the "Tetris 2022 URP" project 2. Open the "SampleScene" scene 3. Press File -> Build and Run Expected r... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce: 1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition" 2. Enter Play Mode 3. Plug a microph... Read more
[2D] Cell selection highlighter appears in the Tilemap on editing the Ti...
On editing Tile Palette, cell selection box highlighter appears in Tilemap in the Scene View, Refer attached video Steps to repro: ... Read more
Standalone player crashes when File Browser is called after moving the w...
How to reproduce: 1. Open the attached 'project-1271852' project 2. Build and run the 'DemoSync' scene 3. Move the standalone player... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps: 1. Create a new project 2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation" 3. Run ... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dll Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow