Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2019.3.5f1
2020.2
Issue ID
1271832
Regression
No
Mouse interaction with Editor is disabled with EditorUtility.DisplayDialog when dragging an asset outside of the Editor window
Reproduction steps:
1. Open attached project "DisplayDialog.zip"
2. In Project window, select Assets/Editor/Bad.cs
3. Drag Bad.cs outside of the Editor window
4. Observe the Cursor (press Enter to close the Dialog)
Expected result: Mouse interaction with the Editor is enabled
Actual result: Mouse interaction with the Editor is disabled
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Comments (2)
-
frgttye4t
Aug 25, 2020 11:51
-
frgttye4t
Aug 24, 2020 13:26
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a3