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OnApplicationFocus(bool) breaks on Windows 7 when opening start menu and...
Reproduction steps:1. Open the project inside of "Bug 2.zip"2. Build the project and run it3. When the project launches, press the "... Read more
Exported package file becomes not recognized and without icon when insta...
How to reproduce:1. Open Environman2. Project should be open if its not, create a new one3. In Hierarchy window, create a cube4. Cre... Read more
Unity Editor does not launch/load on the same virtual desktop when the v...
How to reproduce:1. Open Unity Hub2. Create a new project3. Immediately switch to other Windows 10 virtual desktop (the new virtual ... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more
[Standalone Build] Player is not running in windowed mode when Resolutio...
The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ne... Read more
[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Cl...
How to reproduce:1. Open the "Camera_Crash.zip" project2. Build & Run the "SampleScene.unity" scene Actual result: Unity crashes... Read more
Resolution does not change to custom one if you disable "Display Resolut...
Steps to reproduce:1. Open a new project2. Build setting -> Player settings3. Change Fullscreen Mode to "Windowed", set a custom ... Read more
Default Architecture in Build Settings is x86 instead of x64
Reproduction steps:1. Create a new Project2. Check Architecture setting in Build Settings Expected result: Architecture is set to x6... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs
Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro:1. Create a new project.2. File > Build Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved