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Fixed in 2019.2

Votes

10

Found in

2019.1.0a10

2019.1.4f1

2019.2.0a1

2019.3.0a1

Issue ID

1157730

Regression

Yes

[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Clear Flags set to "Don't Clear" and Linear rendering

Windows

-

How to reproduce:
1. Open the "Camera_Crash.zip" project
2. Build & Run the "SampleScene.unity" scene

Actual result: Unity crashes.

Reproducible with: 2019.3.0a4, 2019.2.0b4, 2019.2.0a1, 2019.1.4f1, 2019.1.0a10.
Not reproducible with: 2019.1.0a9, 2019.1.0a1, 2018.4.1f1, 2017.4.28f1.

Notes:
Reproducible only on Windows 7.
For the crash to happen the Camera has to have Clear Flags set to "Don't Clear" and Color Space of the Player has to be set to "Linear".

-------------------------
fixed in: 2019.3.0a12, 2019.2.3f1.

Comments (2)

  1. Bd6f297dfc28d76dde7d4841119be726?d=mm

    EA89

    Jul 18, 2019 15:14

    +1 Able to reproduce the bug, hoping it will be fixed.

  2. F4f6363e1271fe9d5ad6f876e89c8fee?d=mm

    Kaldorei

    Jun 15, 2019 07:28

    +1 getting the same issue was unable to pinpoint exactly the details thank you for precisely finding it

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