Search Issue Tracker

0
votes
Won't Fix

The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...

Windows

-

Jul 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project 2. Enter and Exit the Play Mo... Read more

0
votes
Fixed

Windows Standalone player builds with Mono scripting backend don't run o...

Windows

-

Oct 16, 2021

-

Version/s: 2021.2

Windows Standalone player builds with Mono scripting backend don't run on fresh windows installs due to Mono depending on an install... Read more

0
votes
Fixed

[Post Processing][Editor] Editor crashes on closing a project with postp...

Windows

-

Feb 28, 2020

-

Version/s: 2020.1.0a22, 2020.1.0a26, 2020.2.0a1

Closing a Project with Post Processing effects when 'Verify Saving Assets' is enabled leads to the Editor crashing after the save as... Read more

0
votes
Fixed

[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...

Windows

-

Jul 30, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "ReimportCheck.zip" project 2. Once the Editor is open, drag any file over the project pane f... Read more

1
votes
Duplicate

TimeZoneNotFoundException is thrown when registry is missing current tim...

Windows

-

Jun 26, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1165754_repro.zip project 2. Open Registry Editor 3. Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Microso... Read more

0
votes
Won't Fix

Single clicking on an overlapping Standalone window's edge results in wi...

Windows

-

Jul 15, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open two instances of the attached Standalone "Build_2017.4.zip" 2. Partially overlap multiple Standalones 3. ... Read more

0
votes
By Design

ScalableBufferManager.ResizeBuffers doesn't resize buffers after setting...

Windows

-

Jul 16, 2019

-

Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Build and Run the application on a platform that supports Dynamic Resolution 3. Resize the ... Read more

0
votes
Won't Fix

Error 'No texture data available to upload' when making a WebGL build

Windows

-

Nov 26, 2020

-

Version/s: 2019.4

Repro steps: 1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1) 2. Start 'Build and publish' tutorial 3. Make a build... Read more

0
votes
Not Reproducible

Touch input from a touchscreen monitor is never cleared when debugger ge...

Windows

-

Feb 26, 2020

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Reproduction steps: 1. Download and open the attached project "1222914.zip" 2. Open the Sample Scene 3. Open LeakTouchInput script i... Read more

0
votes
Fixed

[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...

Windows

-

Feb 13, 2020

-

Version/s: 2018.4, 2019.3.0f6, 2020.1

Steps: 1. Open attached project 2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list) 3. Open s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.