Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
Issue ID
1295391
Regression
No
Error 'No texture data available to upload' when making a WebGL build
Repro steps:
1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1)
2. Start 'Build and publish' tutorial
3. Make a build and publish it by following tutorial
4. In console observe 'No texture data available to upload' error
Update, new simplified repro:
1. have Tutorials window open and make sure it's playing video
2. switch platform
3. observe the error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Resolution Note (2019.4.X):
Happens only on 2019.4, simply a benign error print, doesn't cause any real problems, seems tricky to fix => wontfix