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IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...
How to reproduce:1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip")2. Change the targetted platform to WebGL3. O... Read more
Editor tries to compile JS files included WebGL templates
-e: see title--workaround: reopen project and the compile errors should go away--no errors in 2018.1.9, starts failing in 2018.2.0, ... Read more
[WebGL] RectMask2D does not mask
Reproduction Steps:1. Open the attached project.2. Open the SampleScene.3. File->Build Settings->WebGL->Build and Run What'... Read more
Unity WebGL is not "DPI Aware"
To reproduce:1) Create new project2) Add some high font sized text3) Build and run for WebGL4) Compare results on a low DPI and high... Read more
Application.internetReachability does not update value when used in WebG...
How to reproduce:1. Download and open attached "InternetReach" project2. Build and run project on WebGL3. Notice that Internet reach... Read more
[WebGL1.0] Assets streamed with WWW.texture are Blurry
Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari. Steps:1. Build and Run user's attached p... Read more
[WebGL] [Safari] Camera is not rendered when using PP Color Grading
To reproduce:1. Open repro project2. Build and run for WebGL on Safari and Chrome3. Notice that Camera with PP Color Grading is not ... Read more
Opening WebGL build in Private Browsing mode does not work if Data Cachi...
1. Create an empty WebGL project2. Make sure WebGL "Data Caching" option is enabled in project build settings.3. Do a Release build.... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more
[WebGL] CultureInfo throws an exception when Scripting Runtime Version i...
Steps:1. Build and Run attached project ("WebRequestException.zip") Expected: Build runs, a response from the server ("done! 200") i... Read more
All about bugs
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