Search Issue Tracker
Fixed
Fixed in 6000.0.61f1, 6000.3.0b7, 6000.4.0a3
Votes
0
Found in
6000.0.59f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-121371
Regression
Yes
Font kerning breaks at runtime when multiple UI Documents use different fonts
How to reproduce:
1. Open the “IN-116799” project
2. In the Hierarchy tab, select UIDocument (1) GameObject
3. In Inspector, disable the UI Document component
4. Enter the Play Mode
5. Observe the Game window. Notice that letters have usual spacing between them
6. Exit Play Mode
7. In Inspector, enable the UI Document component
8. Enter the Play Mode
9. Observe the Game window
Expected result: Letters have usual spacing between them
Actual result: Letters are merged with no space in between
Reproducible with: 2023.2.0a5, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Not reproducible with: 2021.3.57f1, 2022.3.67f1, 2023.2.0a4
Reproducible on: macOS 15.3.2 (24D81) (M1 Max)
Not reproducible on: No other environments tested
Note: Reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (fix version 6000.4.0a3):
Fixed corrupted kernings.
Resolution Note (fix version 6000.3.0b7):
Fixed corrupted kernings.
Resolution Note (fix version 6000.0.61f1):
Fixed corrupted kernings.