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Won't Fix
Votes
1
Found in
2022.3.67f1
6000.0.58f1
Issue ID
UUM-121413
Regression
No
[Android] Safe area ignores navigation bar on Android when targeting level 35 API or higher
How to reproduce:
1. Open the attached “IN-116210_android_safearea” project
2. Open the “SampleScene”
3. In the toolbar, navigate to Edit > Project Settings…
4. Select the Player tab and switch to “Settings for Android”
5. Make sure “Target API Level” is set to “API level 35”
6. Build and Run for Android
7. Observe image on the device
Expected result: Whole image is visible
Actual result: Part of the image is hidden under the navigation bar
Reproducible with: 2022.3.67f2, 6000.0.0b11, 6000.0.58f1
Not reproducible with: 6000.2.6f1, 6000.3.0b4, 6000.4.0a1
Couldn’t test with: 2023.1.0a1, 2023.3.0a15(OpenJDK version 17 is not supported)
Fixed in: 6000.1.0a1
Reproducible environment: macOS 26.0.1 (M1 Pro), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00639 - Samsung Galaxy S25 (SM-S931B), CPU: Snapdragon 9 Elite (SM8750), GPU: Adreno 830, OS: 15
VLNQA00642 - Google Pixel 9a (Pixel 9a), CPU: Google Tensor G4, GPU: Mali-G715, OS: 15
Not reproducible with these devices:
VLNQA00612 - Samsung Galaxy S24 (SM-S921B), CPU: Exynos 2400, GPU: ANGLE (Samsung Xclipse 940) on Vulkan 1.3.231, OS: 14
VLNQA00615 - Samsung Galaxy S22+ (SM-S906B), CPU: Exynos 2200, GPU: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179, OS: 13
VLNQA00041 - Samsung Galaxy S8 (SM-G950F), CPU: Exynos 9 Octa 8895, GPU: Mali-G71, OS: 9
VLNQA00466 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00500 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 14
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Resolution Note:
This is fixed due to work we did to support this situation that is available in 6.1 onwards. It's a breaking change so has not been backported. Please update your version of Unity to a supported one (6.1+)