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Votes

0

Found in

2018.3

2019.2.0f1

Issue ID

1187965

Regression

Yes

Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats

WebGL

-

Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats

1. Build this project on the WebGL platform
2. Host this project on [some server]
3. Navigate to the hosted site with an iPhone/iPad/Android device that supports the PVR texture format (i.e. a device using an Imagination Technologies GPU)
4. Notice in console that the texture format is unsupported and thus becomes black

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