Search Issue Tracker
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
[WebGL] server compression settings warning lost with new embedding scheme
-e: in case your server isn't configured to serve gzip/brotli compressed content properly we used to log a hint about that in the co... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce:1) Open attached project and scene2) Select Scripts in hierarchy3) Make sure all 4 GUISkins are selected4) Build and ru... Read more
[WebGL] If building is failed deep into process, build location still po...
To reproduce:1) Open attached project2) Build for WebGL Expected: The build will fail, and nothing will pop outActual: Explorer wind... Read more
[WebGL] ZLib library locks up in Ionic.Zlib.ZlibStream.UncompressBuffer
To reproduce:1) Open attached project2) Build and run for WebGL3) Click 'DO' button Player freezes indefinitelyDoes not happen in ot... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project;2. In Project folder go to Assets -> TerrainDestruction -> Demo;3. Open 'TerrainDefor... Read more
[WebGL] [Chrome] Specific project doesn't work on Chrome with 'Module is...
To reproduce:1) Open attached project2) Open BasicSetup scene3) Build and run on WebGL4) Try to run on Chrome It fails with this err... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce:1. Open the attached project ("case_1204734-UnityProject.zip")2. Make a WebGL build3. Modify the "Index.html" file ... Read more
[WebGL] Build fails with "IL2CPP compile failed" errors
Il2cppcore.dll did not run properly results in failure of WebGL Build Steps to repro:1. Create a new project2. File > Build Setti... Read more
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5--workaround: disable stripping engine code -repro:--create new project or open attached one--bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Safe area ignores navigation bar on Android when targeting level 35 API or higher
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
- The "Build and Run" Menu option tries to build for the selected Build Platform instead of the Active Build Platform
- Font kerning breaks at runtime when multiple UI Documents use different fonts