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Duplicate
Votes
0
Found in
2018.2.0a5
Issue ID
1027185
Regression
Yes
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5
--workaround: disable stripping engine code
-repro:
--create new project or open attached one
--build&run for WebGL
--NOTICE scene stays black and an error is being logged:
---Could not produce class with ID 150.
---This could be caused by a class being stripped from the build even though it is needed. Try disabling 'Strip Engine Code' in Player Settings.
-150 is PreloadData (see https://docs.unity3d.com/Manual/ClassIDReference.html)
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