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Fixed in 2019.3.X

Votes

0

Found in

2019.3.0a6

Issue ID

1163730

Regression

Yes

[WebGL] Build fails with "IL2CPP compile failed" errors

WebGL

-

Il2cppcore.dll did not run properly results in failure of WebGL Build

Steps to repro:
1. Create a new project
2. File > Build Settings
3. Switch to WebGL Platform
4. Build and Run / Build

Note: Refer attached text file for the complete stack trace

Actual Result:
Build fails due to il2cppcore.dll did not run properly

Expected Result:
WebGL player builds gracefully without any failure

Occurs on:
2019.3.0a6

Working fine on:
2019.3.0a5, 2019.2.0b6

Environment:
Occurs only on Mac (Tested with 10.14)
Works fine on Windows 10

Comments (4)

  1. shubhamswaraj2021

    Aug 18, 2020 11:20

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  2. tyron0099

    Jul 17, 2020 17:49

    You can enjoy to play this Fireworks Columns online,such a awesome and simple mode online game https://fundecade.com/fireworks-columns i really like and play any time any where.

  3. kartoonist435

    Jun 16, 2020 20:52

    I'm have this same issue and have found no solution. I have tried changing my NDK path to be shorter and have no dashes or dots, tried changing Web 2.0 to 1.0, I tried a script found here https://forum.unity.com/threads/webgl-broken-on-2019-x.753347/

    Nothing has worked. All works fine in 2018 but not any of 2019 including the new LTS

  4. skills_lang

    May 14, 2020 12:20

    fixed this please

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