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Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a6
Issue ID
1163730
Regression
Yes
[WebGL] Build fails with "IL2CPP compile failed" errors
Il2cppcore.dll did not run properly results in failure of WebGL Build
Steps to repro:
1. Create a new project
2. File > Build Settings
3. Switch to WebGL Platform
4. Build and Run / Build
Note: Refer attached text file for the complete stack trace
Actual Result:
Build fails due to il2cppcore.dll did not run properly
Expected Result:
WebGL player builds gracefully without any failure
Occurs on:
2019.3.0a6
Working fine on:
2019.3.0a5, 2019.2.0b6
Environment:
Occurs only on Mac (Tested with 10.14)
Works fine on Windows 10
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shubhamswaraj2021
Aug 18, 2020 11:20
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tyron0099
Jul 17, 2020 17:49
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kartoonist435
Jun 16, 2020 20:52
I'm have this same issue and have found no solution. I have tried changing my NDK path to be shorter and have no dashes or dots, tried changing Web 2.0 to 1.0, I tried a script found here https://forum.unity.com/threads/webgl-broken-on-2019-x.753347/
Nothing has worked. All works fine in 2018 but not any of 2019 including the new LTS
skills_lang
May 14, 2020 12:20
fixed this please